Wonderful Worlds Mods (
wonderful_mods) wrote in
wonderful_logs2013-03-04 03:08 pm
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WEEK 4 DAY 5: MISSION
Mission: "Free Paulownia Mall from Noise."
Time Limit: Long
Noise Plane: Duet
Wall Instructions: Key wall in front of Paulownia Mall.
Wall Rewards: Hip Snake
Reaped Rewards: Hot Gaze
Mission Rewards: Choose ONE: 1-handed sword, 2-handed sword, Boxing Gloves, Knuckles, Axe, Hammer, Spear, Bow, or Kunai.
[Another day, another Noise-erasing mission. However, this time there is a definite cause behind the noise: Someone has been wreaking havoc in the Police Station, and the Officer there is really starting to get tired of not being able to catch the culprit. To get rid of the Noise completely, the Players will have to address this little problem. But anyone who helps will be rewarded with a weapon... apparently, some strings have been pulled in that regard. Could the higher-ups be planning something?]
Time Limit: Long
Noise Plane: Duet
Wall Instructions: Key wall in front of Paulownia Mall.
Wall Rewards: Hip Snake
Reaped Rewards: Hot Gaze
Mission Rewards: Choose ONE: 1-handed sword, 2-handed sword, Boxing Gloves, Knuckles, Axe, Hammer, Spear, Bow, or Kunai.
[Another day, another Noise-erasing mission. However, this time there is a definite cause behind the noise: Someone has been wreaking havoc in the Police Station, and the Officer there is really starting to get tired of not being able to catch the culprit. To get rid of the Noise completely, the Players will have to address this little problem. But anyone who helps will be rewarded with a weapon... apparently, some strings have been pulled in that regard. Could the higher-ups be planning something?]
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What happens to us if the world ends while we're here? We're not part of this world, but we're trapped in it all the same...
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Ideally, the week will end before this world does; if the higher-ups are so intent on continuing this Game, they won't let it die here.
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[He didn't like the implications here, not one bit.]
I don't think we can depend on getting out of here in time, Kreutzer. Whatever's going on, it's up to us to stop it.
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(It's unsettling, but even Kreutz can't deny the possibility.)
That's why I said "ideally." I don't expect convenience to work in our favor, especially with erasure as such a highly probably outcome. The best we can do is what we've been doing since the game started: our tasks.
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[Grovyle growls, obviously not liking the implications at play here. He takes out his keypin and brings the wall down.]
You're free to go.
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How is a machine to work without any of its cogs? Business models always have executives at the top of the ladder, day to day laborers at the bottom and supervisors along the middle to keep everyone below them moving. It's unappreciated work, but without us, there is vacant space available only to the dead.
(With a sigh, Kreutzer looks up and nods, slowly advancing forward.)
But like any machine, it's modified easiest from within.