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[personal profile] wonderful_mods
Mission: "Avoid the Gorgon's petrifying gaze."
Time Limit: Very Long
Noise Plane: Solo
Wall Instructions: Place walls all throughout the city.
Wall Rewards: Long Live The Rock
Reaped Rewards: Spider's Silk
Mission Rewards: Adamantite



[Like many of her preceding Officers, it seems the GM has decided to go for a showdown with some wiggle room. Unlike them, however, it's not about survival, but more like hide and seek - if she spots every player, it's game over. But on the other hand, since only one Player needs to complete the mission for everyone to survive, that one Player can hide while the others fight her... if that is what they wish to try.]
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[personal profile] wonderful_mods
Mission: "Vanquish the dark dragon."
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls around Bryant Park.
Wall Rewards: Energy Factor
Reaped Rewards: Local Fire, Distant Sea
Mission Rewards: Lucky Star



[Although the taboo noise should have now become public knowledge to others playing, the walls surrounding Bryant Park entrap one of the biggest Taboo noise anyone's seen. Some friends may have been lost to these noise, but today it must be faced.

Additionally, the Reapers have been encouraged to pair up and help clean out the other noise too. Even some former GMs are out in the field...]
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[personal profile] wonderful_mods
Mission: Visit the Graffiti Hall of Fame.
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls around East Harlem; condition must be a Pact or one Shadow Matter. Additionally, please seal off Lower Manhattan once more after everyone has made it back.
Wall Rewards: Konohana Sakuya
Reaped Rewards: Cosmic Pull
Mission Rewards: Tin Pin Artist



[Today is an incredibly simple mission, apparently just meant to reconvene everyone else now that the errant RGers have been observed. Of course, such things could be easily taken advantage of for an ambush.

Falling behind would be just as bad, however. Unlucky stragglers, Player and Reaper alike, may find themselves pursued by strange, aggressive Noise never seen before...]
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[personal profile] wonderful_mods
Mission: Lead the lost sheep to safety.
Time Limit: Very Long
Noise Plane: Solo
Wall Instructions: When creating today's obstacles, you may do as you please. In accordance with the mission's parameters, the game's territory has expanded to Lower Manhattan.
Wall Rewards: Gimme Dat Sheep
Reaped Rewards: Candle Service
Mission Rewards: Adamantite

[It isn't hard to guess what the 'lost sheep' could be. There are certainly a lot of lost people, and they've scattered overnight. What's more, they're all acting strange. Or maybe it's that they're finally acting normal? Either way, a sheep's safety is in its flock, after all...]
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[personal profile] wonderful_mods
Mission: Help the actor get rid of his baggage!
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls around the Broadway's Theatre district.
Wall Rewards: D.I.Y.
Reaped Rewards: Ohabari
Mission Rewards: $500

[After yesterday, today's mission seems refreshingly straightforward. There's a large amount of Noise starting to gather around one of the more illustrious theatres in Broadway... but what is the baggage that the mission talks about?

In addition, should Players scan elsewhere, they'll find a fair amount of thought about the ecosystem - a large number of RGers are thinking about a recycling plant that opened in the East Village, and others still are thinking of protesting another trash barge docked in the Hudson that's scheduled to sail out today.]
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[personal profile] wonderful_mods
Mission: The Reapers shall show you the way.
Time Limit: Long
Noise Plane: Solo
Wall Instructions: Key walls around the Saks and Bloomingdales in midtown. Mission objectives given to Reapers are to be told to players upon clearing walls or defeating harrier Noise.
Wall Rewards: Walk On, Walk Off
Reaped Rewards: Sexy Beam
Mission Rewards: $5000

[There's another strange mission today, but the timer on the players' hands suggest that it is indeed a mission. Reapers will find something quite different on their phones, however - ones assigned to Wall Duty in front of the stores will find that the mission today is to make the store they're guarding more popular than the competition. Apparently there's a fashion turf war going on.

Harrier reapers have specific instructions to offer decoy missions and advice to not trust the wall reapers. It also mentions bonus points for the Reaper who tricks someone into doing a decoy mission...

Oh, would you look at the date.]
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[personal profile] wonderful_mods
Mission: Get with the Times.
Time Limit: Short
Noise Plane: Solo
Wall Instructions: Key walls around the Times Square. Keywalls must be cleared by presence of a pact, or by fighting noise.
Wall Rewards: Blown Kiss
Reaped Rewards: Frantic
Mission Rewards: Rare Metal

[It looks like things are back to normal, but that seems to only raise as many questions as it solves. What happened to Tatsumi Port? Why did the phones all go dead like that? And why did nobody see the GM the entire last week...?

But it's no matter. It's the start of another week of the Reaper's Game - and the mission seems the same as ever for Day 1. Now just to figure out where the mission is pointing to.]
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[personal profile] wonderful_mods
Mission: ---
Time Limit: ---
Noise Plane: ---
Wall instructions: ---
Wall rewards: ---
Reaped rewards: ---
Mission rewards: ---

[Darkness. Silence. That's all that hangs over Tatsumi Port. The city is completely blacked out, all signals are dead. No phones work, there's nothing but static on televisions and radios across town.

The sky is overcast, and the people on the Realground have found themselves looking up towards the sky... perhaps the giant tower standing where Gekkoukan High School once was might be an indication of why. Oddly, none on the RG seem to actually see it - at least, none of them notice it, judging by what you might find if you scan.

Speaking of scanning... the area is shockingly noise free. There's no interference, just a calm, unflinching acceptance.

All of the walls are down. Reapers have no orders, players have no mission. It's obvious there's one thing left to do.]

[[OOC Note: There is a Mission Reward, but the mods couldn't bear to let go of their radio silence. Mouse-over the dashes!]]
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[personal profile] wonderful_mods
Mission: wŒi‘fÞE‰¹ŠyE”wŒi‚Í‚»‚ꂼ‚ꐻìŽÒ—l‚É’˜ìŒ
Time Limit: 2 DAYS
Noise Plane: Duet
Wall instructions: –{ƒ\ƒtƒg‚ðŽg—p‚µ‚Ä‹N‚±‚肤‚é‚¢‚©‚È‚éáŠQE‘¹Ž¸‚É‚¨‚¢
Wall rewards: Stopper Spark
Reaped rewards: Thunder Rook
Mission rewards: Find out next time!

[As the Players venture further into the city, they'll find that the blackouts weren't limited to Shirakawa Blvd. That entire side of the river is out! Iwatodai Station looks like a ghost town, with many people leaving in bewilderment. And somewhere out there could be a dead phone tower, causing everyone's marching orders to come out glitched. Only Paulownia Mall, Port Island Station, and Gekkoukan High School still have power - the nearby windmills must be barely keeping it on.

There's no telling what the mission is. But you have two days. Better get cracking.]
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[personal profile] wonderful_mods
Mission: "Free Paulownia Mall from Noise."
Time Limit: Long
Noise Plane: Duet
Wall Instructions: Key wall in front of Paulownia Mall.
Wall Rewards: Hip Snake
Reaped Rewards: Hot Gaze
Mission Rewards: Choose ONE: 1-handed sword, 2-handed sword, Boxing Gloves, Knuckles, Axe, Hammer, Spear, Bow, or Kunai.

[Another day, another Noise-erasing mission. However, this time there is a definite cause behind the noise: Someone has been wreaking havoc in the Police Station, and the Officer there is really starting to get tired of not being able to catch the culprit. To get rid of the Noise completely, the Players will have to address this little problem. But anyone who helps will be rewarded with a weapon... apparently, some strings have been pulled in that regard. Could the higher-ups be planning something?]
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[personal profile] wonderful_mods
Mission: "Ascertain the world's circumstance."
Time Limit: Long
Noise Plane: Duet
Wall Instructions: No key walls; create walls at your own discretion. Seal off the school and dorm.
Wall Rewards: Poison Scorpion
Reaped Rewards: Final Pyre, All Expired
Mission Rewards: Scarletite

[This is the vaguest mystery ever. But, scan around and one thing will become apparent. Even if the second day was spent entirely clearing noise from the area, they're all back in full force, and they seem to be possessing more people than usual. These people have feelings of hopelessness, apathy and death. But just scanning them doesn't seem to give the answers why. If the mission can believed, this is not something the Reapers have done, but something to do with the world itself. Surely someone must know the truth....]
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[personal profile] wonderful_mods
Mission: "Proliferate the feeling of courage."
Time Limit: Very Long
Noise Plane: Duet
Wall Instructions: No key walls; create walls at your own discretion. Seal off the school and dorm.
Wall Rewards: Voucher for a free mystery burger at Wild-Duck.
Reaped Rewards: Lolita Mic
Mission Rewards: 5000 yen

[This mission might seem confusing at first, although if you scan the crowds, in their minds certain keywords will crop up relating to having or testing one's courage. "Burger", "Karaoke", and "Horror House" are among them, the latter of which is apparently a game at the arcade. There also seems to be a war movie playing at the theater, or perhaps you have your own ideas about courage? Either way, there's a lot of options, but it seems that just doing one of them by yourself isn't enough. Somehow, it has to be shared by as many people as possible...]
wonderful_mods: (Default)
[personal profile] wonderful_mods
Mission: Clear noise from all stations.
Time Limit: Long
Noise Plane: Duet
Wall Instructions: Place walls throughout the city. Seal off the school and the dorm.
Wall Rewards: Konohana Sakuya
Reaped Rewards: N/A. Due to the nature of today's mission, the Reapers have been ordered to keep their hands (and their noise) off the Players.
Mission Rewards: Purity Launcher

[Today's mission appears simple on the surface, but it's curious, isn't it? Clearing noise entirely from an area will require a lot of fighting, and just like the first day... pacts. Furthermore, what do they mean by "all stations?" Well, when the Players arrived in town, there was certainly a train station or two...]
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[personal profile] wonderful_mods
Mission: Make an offering to God.
Time Limit: Medium
Noise Plane: Duet
Wall Instructions: Key walls around the Naganaki Shrine. Condition must be a Pact. Seal off the dorm and school.
Wall Rewards: Chaos
Reaped Rewards: One Stroke, Vast Wealth
Mission Rewards: 1000 yen

[It's a slightly different mission than the standard "go here" you get on the first day, although that's still basically what it amounts to. There's a shrine not far from the train station, and it has a Donation Box ...

However, the task is more difficult than what may have been anticipated by veterans of the game, for as soon as the mission mail appears and the timer appears on the Players' hands, the stray noise in the area begin to attack any Players without a pact... better hope you're not alone.]
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[personal profile] wonderful_mods
Mission: Erase Santa Claus.
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls throughout town. The Toy Factory is barred from entry.
Wall Rewards: 5,000 Zeny
Reaped Rewards: Cornered Rat
Mission Rewards: Orichalcum

The mail coming through the phones is slightly different than the rest of the mail Players may have gotten recently. No ambiguous language, no subtlety, just a single command. Erase Santa. Failure, as always, means erasure as well.

The Reapers apparently want Players to slay Father Christmas himself. Well then.
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[personal profile] wonderful_mods
Mission: Defeat the Knight of Storms.
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key wall at entrance of Toy Factory. Key walls may be placed inside Toy Factory at your own risk. Reapers will not be penalized for assisting players in battle instead of harrying or placing walls.
Wall Rewards: Straitjacket
Reaped Rewards: Izanami
Mission Rewards: Ice Risers


[After several days of mission silence, there's a mail on everyone's phone. At the same time, there's quite a bit of bustle in town amongst the adventurers: apparently, there's word that there's a new demon lurking in the depths of the Toy Factory, possibly the creature behind the unruly mobs that roam the factory floor! As of such, there's a lot of RGers swarming into the dungeon past the walls.

Clearly this fiend is the creature mentioned in the mission mail, but... will it count if a RGer strikes the killing blow? Better not be lazy!]

[[OOC note: If it wasn't obvious, the NPC RGers are perfectly capable on their own... but due to a player plot (which may or may not be backtagged/handwaved due to Real Life Circumstances) they are likely to be significantly little help to your cause. Might be best to band together on your own here!]]
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[personal profile] wonderful_mods
Mission:
Time Limit:
Noise Plane: Solo
Wall Instructions:
Wall Rewards: 5,000 Zeny
Reaped Rewards: 10,000 Zeny
Mission Rewards:

[Strange... it's starting to get later in the day, and there's no mission mail. The Reapers haven't gotten any orders, either.

What could it mean...?]
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[personal profile] wonderful_mods
Mission: Spread holiday cheer to the town!
Time Limit: Long
Noise Plane: Solo
Wall Instructions: Neku, the Flutters, and Kreutzer are explicitly assigned to wall duty, other reapers may man key walls around town as desired. Wall-clearing requirements must involve cheering the reaper in question up somehow.
Wall Rewards: Whirlygig Juggle
Reaped Rewards: Aqua Ghost
Mission Rewards: Adamantite
Bonus Reward: Love Me Tether

[It seems this week's GM is pretty easy-going, as this is another simple mission... it seems that spirits are still somewhat down amidst the RG, to say nothing of the Reapers. Obviously, one or more of them need to be happy to clear the mission. But which ones?

Strangely, all phones will get a second mail a few minutes after the first, though it's a little different than the mission mail... it actually seems to be in a somewhat stylized script, and reads quite differently.]


While those in this Game are carrying out your mission, there is one grinch who seems to be quite intent on befouling the name of this town and perhaps all of Christmas! Perhaps if you could find it in your heart to spread a little Christmas cheer to that snakey soul, Santa might have an extra present for you!

Ho ho ho~!


[This... doesn't seem to be part of the mission, but is it a prank? Santa does live in town...]

[[OOC note: Just like W2D7, you get a secondary mission! It's not gonna be easy, though, and the Reaper in question definitely did NOT agree to such a thing...]]
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[personal profile] wonderful_mods
Mission: "Get a present from Santa!"
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls in front of Lutie Fields and the Toy Factory.
Wall Rewards: Handsfree Healing
Reaped Rewards: Ice Risers
Mission Rewards: 10,000 zeny



[Well, doesn't this mission sound nice? Anyone venturing into the fields and the toy factory will find a great number of very suspicious Santas, whose sacks appear to have something alive in them... umm, he's really not Santa, is he? But think about it! The real Santa would probably be very pleased if you took care of the impostors, and surely he must live somewhere in town. So fight on and get your present!]
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[personal profile] wonderful_mods
Mission: "Rest under the tannenbaum!"
Time Limit: Short
Noise Plane: Solo
Wall Instructions: Key wall in front of the main gate. Condition is a pact.
Wall Rewards: Long Live The Ice
Reaped Rewards: Cold Stare
Mission Rewards: 10,000 zeny



[After a long trek through the snowy field, a row of fancy heat lamps and a stone gate finally come into view. Through it, the town of Lutie is visible, and looking quite welcoming with its Christmas greetings everywhere. Compared to the frozen tundra, you'll want to hurry inside - just try not to let the wall hit you on the way in! And once the gate is passed, the first thing you'll see is a massive Christmas Tree.... ]
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