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[personal profile] wonderful_mods
Mission: Get with the Times.
Time Limit: Short
Noise Plane: Solo
Wall Instructions: Key walls around the Times Square. Keywalls must be cleared by presence of a pact, or by fighting noise.
Wall Rewards: Blown Kiss
Reaped Rewards: Frantic
Mission Rewards: Rare Metal

[It looks like things are back to normal, but that seems to only raise as many questions as it solves. What happened to Tatsumi Port? Why did the phones all go dead like that? And why did nobody see the GM the entire last week...?

But it's no matter. It's the start of another week of the Reaper's Game - and the mission seems the same as ever for Day 1. Now just to figure out where the mission is pointing to.]
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[personal profile] wonderful_mods
Mission: "Proliferate the feeling of courage."
Time Limit: Very Long
Noise Plane: Duet
Wall Instructions: No key walls; create walls at your own discretion. Seal off the school and dorm.
Wall Rewards: Voucher for a free mystery burger at Wild-Duck.
Reaped Rewards: Lolita Mic
Mission Rewards: 5000 yen

[This mission might seem confusing at first, although if you scan the crowds, in their minds certain keywords will crop up relating to having or testing one's courage. "Burger", "Karaoke", and "Horror House" are among them, the latter of which is apparently a game at the arcade. There also seems to be a war movie playing at the theater, or perhaps you have your own ideas about courage? Either way, there's a lot of options, but it seems that just doing one of them by yourself isn't enough. Somehow, it has to be shared by as many people as possible...]
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[personal profile] wonderful_mods
Mission:
Time Limit:
Noise Plane: Solo
Wall Instructions:
Wall Rewards: 5,000 Zeny
Reaped Rewards: 10,000 Zeny
Mission Rewards:

[Strange... it's starting to get later in the day, and there's no mission mail. The Reapers haven't gotten any orders, either.

What could it mean...?]
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[personal profile] wonderful_mods
Mission: Spread holiday cheer to the town!
Time Limit: Long
Noise Plane: Solo
Wall Instructions: Neku, the Flutters, and Kreutzer are explicitly assigned to wall duty, other reapers may man key walls around town as desired. Wall-clearing requirements must involve cheering the reaper in question up somehow.
Wall Rewards: Whirlygig Juggle
Reaped Rewards: Aqua Ghost
Mission Rewards: Adamantite
Bonus Reward: Love Me Tether

[It seems this week's GM is pretty easy-going, as this is another simple mission... it seems that spirits are still somewhat down amidst the RG, to say nothing of the Reapers. Obviously, one or more of them need to be happy to clear the mission. But which ones?

Strangely, all phones will get a second mail a few minutes after the first, though it's a little different than the mission mail... it actually seems to be in a somewhat stylized script, and reads quite differently.]


While those in this Game are carrying out your mission, there is one grinch who seems to be quite intent on befouling the name of this town and perhaps all of Christmas! Perhaps if you could find it in your heart to spread a little Christmas cheer to that snakey soul, Santa might have an extra present for you!

Ho ho ho~!


[This... doesn't seem to be part of the mission, but is it a prank? Santa does live in town...]

[[OOC note: Just like W2D7, you get a secondary mission! It's not gonna be easy, though, and the Reaper in question definitely did NOT agree to such a thing...]]
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[personal profile] wonderful_mods
Mission: Pray for your survival. Riches await those who perform the Twelfth Labor of Heracles.
Time Limit: Very Long
Noise Plane: Solo
Wall Instructions: None. All reapers are to be on harrier duty. The ban on attacking players directly is still in place.
Wall Rewards: (If anyone puts one up anyway: 5 leu)
Reaped Rewards: Blast Warning
Mission Rewards: Lazy Bomber



[There seems to be a new reaper stalking through the streets of Cluj-Napoca, a familiar sight to a few eavesdroppers in town. The teenager looks no older than fourteen years old, his head covered in bandages. He doesn't seem to be getting winded as he parkours across the rooftops, slipping the streets and alleys of town when he can't, showing a swiftness fitting that wiry frame. Oddly, he doesn't seem to be attacking Players, despite the command that all reapers should harry...

Looks like the GM is cocky once again - there is no direct warning of erasure at the end of this Mission mail. In addition, reapers are still instructed to not attack players directly. You could probably clear the day without completing the mission, as long as you survived... but completing the mission would certainly get you significant recognition at the end of the Game.]


[[OOC note: At its basic, this is a repeat of last week's Day 7: Survive to win. You can also try to take down the GM, or fulfill the secondary mission conditions. Anyone who completes the second 'task' stated will get a Blue Blood Burns Blue in addition to the posted mission reward.]]
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[personal profile] wonderful_mods
Mission: "Mend the severed."
Time Limit: Very Long
Noise Plane: Solo
Wall Instructions: Key walls around the residential districts.
Wall Rewards: Psych Support
Reaped Rewards: Link Spider
Mission Rewards: 5,000 leu



[Things appear to have settled down from the previous days. No more gallivanting ex-GMs, no more strange displays of brainwashing or secret tunnels. Everything is, supposedly, back to order. And yet, judging by the mission, not all is right. Whatever it is, it's up to the Players to fix it. Why not look around and see what this severed thing is? The answer may not be too surprising, to those paying attention.]
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[personal profile] wonderful_mods
Mission: "Free the Black Rose from the Hydra's grasp."
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls around the church, other walls as you see fit. Do not use Noise as a wall clearing condition. Harriers may still attack players with Noise.
Wall Rewards: Tin Pin Thrift
Reaped Rewards: Lovely Beam
Mission Rewards: Black Rose



[Well. Nobody did erase the GM last week, did they? Even if they did, she obviously had some trick up her sleeve, as she's definitely skulking around town... in several places, even. She's obviously been demoted, as well, judging by the scowl on her face. She doesn't seem to be harrying today - another reason for the scowl, judging by how aggressive she was at the end of last week. The reapers have a strange set of instructions as well - obviously, the goal to this mission isn't combatative.

And what's with guarding the church? There's nothing of note there.]
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[personal profile] wonderful_mods
Mission: "Be as the morning sun and chase away this cursed night."
Time Limit: Long
Noise Plane: Solo
Wall Instructions: None in particular, do as you see fit.
Wall Rewards: Thanx
Reaped Rewards: Onmyo
Mission Rewards: Scarletite



[The RGers from before are a chief cause for concern. Namely, whatever's tormenting them has not gone away, and their mental anguish has started to attract noise to them. And yet, as their moods have gone south from possession, they don't look lost like before. It's as though through the despair, they've found a certain clarity... one that shows when they look out at the rest of the world.

Yet, a couple of them are okay? Well, it seems that one was not persuaded to be interested in the trends, and the other decided to leave the mall early for some reason. Since they're okay, hopefully you won't have to worry about them.]
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[personal profile] wonderful_mods
Mission: "Come into the arms of The Protector."
Time limit: Short
Noise Plane: Solo
Wall Instructions: Key walls around St. Peter and Paul Church.
Wall Rewards: Guardian Angel
Reaped Rewards: Impact Warning
Mission Rewards: 100 leu

[Seems like it's a mission about finding someone or something, and once it's identified, it should be fairly easy.

Of course, the Reapers have been reminded not to make this easy on the Players, so it might be once again time to rely on the unknowing citizens of the RG. ... Many of whom look to be a bit green around the gills. Hmm.]
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[personal profile] wonderful_mods
Mission: "Make the mall rats batty."
Time Limit: Short
Noise Plane: Solo
Wall Instructions: Around Julius Mall; must be required to defeat noise
Wall Rewards: Mystery Pin
Reaped Rewards: Lolita Bat
Mission Rewards: 500 leu



[Interestingly enough, it seems the mission takes place inside a mall full of Reaper Decal'd buildings. Assuming the so-called 'mall rats' are in fact RGers, this should make your job quite easy.

But don't these mystery pins look kinda sketchy and bootleg? Plus if you put one on, it slows your movements. ... And may also kind of make you feel like eating some rare steak. Odd indeed.]
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[personal profile] wonderful_mods
Mission: "Survive until the time limit."
Time Limit: Very Long
Noise Plane: Solo
Wall Instructions: Wall off any area with hiding places, such as malls.
Wall Rewards: Peace Full
Reaped Rewards: Velocity Attack
Mission Rewards: 10,000 yen, Scarletite

[This GM must be rather confident - rather than saying 'defeat her', she says 'survive.' When the Players go out to their mission today, they may soon realize why. There is not just one GM. Apparently, there's at least three of her. Or is it an illusion? But all of them chasing after the separate players seem to be fully capable of attacking. If it's not an illusion, then there could be a special ability that's behind it... whatever the case, anyone who shows their face is sure to get her attention. Not that there's much of a choice, with walls everywhere.

Furthermore, all Reapers have received a text informing them that the rules against directly attacking players have been lifted for the duration of the mission. Who wants to rack up some extra points?]
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[personal profile] wonderful_mods
Mission: "Erase the boss noise."
Time Limit: Short
Noise Plane: Solo
Wall Instructions: None. Keep harrying.
Wall Rewards: ( If anyone puts one up anyway: Hot Dog )
Reaped Rewards: Murasame
Mission Rewards: Earthshake

[Anyone who saw the Noise Sigils from Tocho's Observation Decks the day before will know exactly what this mission is talking about. Those who didn't may not realize that there is more than one. That plural form's sneaky.

But either way, there's a Mammoth Boss in the middle of Shinjuku Gyoen, and a Fox Boss in front of the Mode Gakuen Cocoon Tower. They are very tough and cannot be defeated alone. Apparently the GM really has it out for the Players today - and anyone who steps to the plate may feel as though they're being watched.]
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[personal profile] wonderful_mods
Mission: "Observe from Tocho."
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key wall in front of Nishi-Shinjuku. Objective to be met is appropriate dress.
Wall Rewards: Poison Chains
Reaped Rewards: Thunder Pawn
Mission Rewards: 10,000 yen



["Tocho" is a nickname that refers to the Tokyo Metropolitan Government Building, which has two panoramic observation decks. It shouldn't be hard to get there, but what awaits when you arrive?]
wonderful_mods: (Default)
[personal profile] wonderful_mods
Mission: "Watch a film from start to finish."
Time Limit: Long
Noise Plane: Solo
Wall Instructions: No key walls will be necessary for this task. (Reapers can still put them up to be jerks.)
Wall Rewards: Octo Squeeze
Reaped Rewards: Murasame
Mission Rewards: 1000 yen



[Well, what a fun and easy mission, Players! There's a variety of films, and enough time to see the one you want!

But before you get excited, keep in mind that to complete the mission the whole movie must be watched. And that means at least one Player has to stay in the same spot for the entire duration. Just something to think about.]
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[personal profile] wonderful_mods
Mission: "Defeat the Boss of Taito Station"
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key Walls in front of Taito Station.
Wall Rewards: Supply Boost, 100 yen pin x4
Reaped Rewards: Grizzly
Mission Rewards: 5,000 yen



[It seems Taito Station is an arcade! Going inside, it seems they are having some kind of promotion for a new video game called Grizzly Gaiden. It's a 3D, HD hack n' slash for up to 3 players, and the first person or group to beat the final boss wins a plushie of the main character and his comrades, who are of course ferocious bears. Yeah!!! It seems this is what you are meant to do...

... Or is it? Apparently the game is controlled entirely with cameras and body motion sensors. Players are invisible, so there's no way for them to actually play this. But either way, it's clear that someone needs to get that bear before the time is up. What happens after that? Well...

The longer you stare at the toy, the more ferocious it starts to look... it's almost like it's possessed. Creepy.]
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[personal profile] wonderful_mods
Mission: "Reach the windmill-tilter's namesake."
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls on any route between Shinjuku Station and Kabukicho. Objective to be met for these key walls is a Pact. Also seal off irrelevant areas.
Wall Rewards: Croc Leisure, 500 yen
Reaped Rewards: Pop Pendulum, 500 yen
Mission Rewards: 500 yen

[As soon as the mission is issued, the amount of stray Noise in the area appears to increase. Other than that, it's a mission with no fuss - all you have to do is get past the Reapers and reach the goal, wherever it may be. Although there seems to be only one direction you can go - catching a train is not an option, sorry to say.]
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