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[personal profile] wonderful_mods
Mission: Get with the Times.
Time Limit: Short
Noise Plane: Solo
Wall Instructions: Key walls around the Times Square. Keywalls must be cleared by presence of a pact, or by fighting noise.
Wall Rewards: Blown Kiss
Reaped Rewards: Frantic
Mission Rewards: Rare Metal

[It looks like things are back to normal, but that seems to only raise as many questions as it solves. What happened to Tatsumi Port? Why did the phones all go dead like that? And why did nobody see the GM the entire last week...?

But it's no matter. It's the start of another week of the Reaper's Game - and the mission seems the same as ever for Day 1. Now just to figure out where the mission is pointing to.]
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[personal profile] wonderful_mods
Mission: Clear noise from all stations.
Time Limit: Long
Noise Plane: Duet
Wall Instructions: Place walls throughout the city. Seal off the school and the dorm.
Wall Rewards: Konohana Sakuya
Reaped Rewards: N/A. Due to the nature of today's mission, the Reapers have been ordered to keep their hands (and their noise) off the Players.
Mission Rewards: Purity Launcher

[Today's mission appears simple on the surface, but it's curious, isn't it? Clearing noise entirely from an area will require a lot of fighting, and just like the first day... pacts. Furthermore, what do they mean by "all stations?" Well, when the Players arrived in town, there was certainly a train station or two...]
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[personal profile] wonderful_mods
Mission: Defeat the Knight of Storms.
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key wall at entrance of Toy Factory. Key walls may be placed inside Toy Factory at your own risk. Reapers will not be penalized for assisting players in battle instead of harrying or placing walls.
Wall Rewards: Straitjacket
Reaped Rewards: Izanami
Mission Rewards: Ice Risers


[After several days of mission silence, there's a mail on everyone's phone. At the same time, there's quite a bit of bustle in town amongst the adventurers: apparently, there's word that there's a new demon lurking in the depths of the Toy Factory, possibly the creature behind the unruly mobs that roam the factory floor! As of such, there's a lot of RGers swarming into the dungeon past the walls.

Clearly this fiend is the creature mentioned in the mission mail, but... will it count if a RGer strikes the killing blow? Better not be lazy!]

[[OOC note: If it wasn't obvious, the NPC RGers are perfectly capable on their own... but due to a player plot (which may or may not be backtagged/handwaved due to Real Life Circumstances) they are likely to be significantly little help to your cause. Might be best to band together on your own here!]]
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[personal profile] wonderful_mods
Mission: "Free the Black Rose from the Hydra's grasp."
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls around the church, other walls as you see fit. Do not use Noise as a wall clearing condition. Harriers may still attack players with Noise.
Wall Rewards: Tin Pin Thrift
Reaped Rewards: Lovely Beam
Mission Rewards: Black Rose



[Well. Nobody did erase the GM last week, did they? Even if they did, she obviously had some trick up her sleeve, as she's definitely skulking around town... in several places, even. She's obviously been demoted, as well, judging by the scowl on her face. She doesn't seem to be harrying today - another reason for the scowl, judging by how aggressive she was at the end of last week. The reapers have a strange set of instructions as well - obviously, the goal to this mission isn't combatative.

And what's with guarding the church? There's nothing of note there.]
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[personal profile] wonderful_mods
Mission: "Survive until the time limit."
Time Limit: Very Long
Noise Plane: Solo
Wall Instructions: Wall off any area with hiding places, such as malls.
Wall Rewards: Peace Full
Reaped Rewards: Velocity Attack
Mission Rewards: 10,000 yen, Scarletite

[This GM must be rather confident - rather than saying 'defeat her', she says 'survive.' When the Players go out to their mission today, they may soon realize why. There is not just one GM. Apparently, there's at least three of her. Or is it an illusion? But all of them chasing after the separate players seem to be fully capable of attacking. If it's not an illusion, then there could be a special ability that's behind it... whatever the case, anyone who shows their face is sure to get her attention. Not that there's much of a choice, with walls everywhere.

Furthermore, all Reapers have received a text informing them that the rules against directly attacking players have been lifted for the duration of the mission. Who wants to rack up some extra points?]
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[personal profile] wonderful_mods
Mission: "Observe from Tocho."
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key wall in front of Nishi-Shinjuku. Objective to be met is appropriate dress.
Wall Rewards: Poison Chains
Reaped Rewards: Thunder Pawn
Mission Rewards: 10,000 yen



["Tocho" is a nickname that refers to the Tokyo Metropolitan Government Building, which has two panoramic observation decks. It shouldn't be hard to get there, but what awaits when you arrive?]
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[personal profile] wonderful_mods
Mission: "Defeat the Boss of Taito Station"
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key Walls in front of Taito Station.
Wall Rewards: Supply Boost, 100 yen pin x4
Reaped Rewards: Grizzly
Mission Rewards: 5,000 yen



[It seems Taito Station is an arcade! Going inside, it seems they are having some kind of promotion for a new video game called Grizzly Gaiden. It's a 3D, HD hack n' slash for up to 3 players, and the first person or group to beat the final boss wins a plushie of the main character and his comrades, who are of course ferocious bears. Yeah!!! It seems this is what you are meant to do...

... Or is it? Apparently the game is controlled entirely with cameras and body motion sensors. Players are invisible, so there's no way for them to actually play this. But either way, it's clear that someone needs to get that bear before the time is up. What happens after that? Well...

The longer you stare at the toy, the more ferocious it starts to look... it's almost like it's possessed. Creepy.]
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[personal profile] wonderful_mods
Mission: "Fly the copter."
Time Limit: Long
Noise Plane: Solo
Wall Instructions: Key walls around Yotsuya-sanchome area.
Wall Rewards: Blink Step, 500 yen
Reaped Rewards: Fiery Spirit, Spirited Fire, Rare Metal
Mission Rewards: 500 yen

[Scanning the area, a little girl is thinking fondly about a recent trip to Shinjuku's Fire Museum. It seems they have a red helicopter on a floor of the building...]



[.... But how can you get it to fly? The controls are locked, so you'll have to find another way.]

CLEARED!
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[personal profile] wonderful_mods
Mission: "Reach the windmill-tilter's namesake."
Time Limit: Medium
Noise Plane: Solo
Wall Instructions: Key walls on any route between Shinjuku Station and Kabukicho. Objective to be met for these key walls is a Pact. Also seal off irrelevant areas.
Wall Rewards: Croc Leisure, 500 yen
Reaped Rewards: Pop Pendulum, 500 yen
Mission Rewards: 500 yen

[As soon as the mission is issued, the amount of stray Noise in the area appears to increase. Other than that, it's a mission with no fuss - all you have to do is get past the Reapers and reach the goal, wherever it may be. Although there seems to be only one direction you can go - catching a train is not an option, sorry to say.]
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