Wonderful Worlds Mods (
wonderful_mods) wrote in
wonderful_logs2012-12-10 08:46 am
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WEEK 2 DAY 7: MISSION
Mission: Pray for your survival. Riches await those who perform the Twelfth Labor of Heracles.
Time Limit: Very Long
Noise Plane: Solo
Wall Instructions: None. All reapers are to be on harrier duty. The ban on attacking players directly is still in place.
Wall Rewards: (If anyone puts one up anyway: 5 leu)
Reaped Rewards: Blast Warning
Mission Rewards: Lazy Bomber

[There seems to be a new reaper stalking through the streets of Cluj-Napoca, a familiar sight to a few eavesdroppers in town. The teenager looks no older than fourteen years old, his head covered in bandages. He doesn't seem to be getting winded as he parkours across the rooftops, slipping the streets and alleys of town when he can't, showing a swiftness fitting that wiry frame. Oddly, he doesn't seem to be attacking Players, despite the command that all reapers should harry...
Looks like the GM is cocky once again - there is no direct warning of erasure at the end of this Mission mail. In addition, reapers are still instructed to not attack players directly. You could probably clear the day without completing the mission, as long as you survived... but completing the mission would certainly get you significant recognition at the end of the Game.]
[[OOC note: At its basic, this is a repeat of last week's Day 7: Survive to win. You can also try to take down the GM, or fulfill the secondary mission conditions. Anyone who completes the second 'task' stated will get a Blue Blood Burns Blue in addition to the posted mission reward.]]
Time Limit: Very Long
Noise Plane: Solo
Wall Instructions: None. All reapers are to be on harrier duty. The ban on attacking players directly is still in place.
Wall Rewards: (If anyone puts one up anyway: 5 leu)
Reaped Rewards: Blast Warning
Mission Rewards: Lazy Bomber
[There seems to be a new reaper stalking through the streets of Cluj-Napoca, a familiar sight to a few eavesdroppers in town. The teenager looks no older than fourteen years old, his head covered in bandages. He doesn't seem to be getting winded as he parkours across the rooftops, slipping the streets and alleys of town when he can't, showing a swiftness fitting that wiry frame. Oddly, he doesn't seem to be attacking Players, despite the command that all reapers should harry...
Looks like the GM is cocky once again - there is no direct warning of erasure at the end of this Mission mail. In addition, reapers are still instructed to not attack players directly. You could probably clear the day without completing the mission, as long as you survived... but completing the mission would certainly get you significant recognition at the end of the Game.]
[[OOC note: At its basic, this is a repeat of last week's Day 7: Survive to win. You can also try to take down the GM, or fulfill the secondary mission conditions. Anyone who completes the second 'task' stated will get a Blue Blood Burns Blue in addition to the posted mission reward.]]
no subject
So the Pins that affected RGers here
Were indeed inspired by that, I fear.
But the ends cannot be the same
Nothing like that happened in this Game.
The Pins affected not just the mind
Bot the body's urges, too, in kind.
no subject
The imprinting they attempted here was completely mental. Nothing physically changed in any of them - it's absolutely possible to imprint strongly enough that the person believes they have physically changed. But it was definitely derived from what happened in Shibuya, that's for sure.
no subject
I wore a pin, if briefly.
The urges that it impressed
Should not have met with success.
To make a zebra eat meat, I fear
Is like making you itch in your third ear.
But mind and body are not so parted
That toying with the mind can't get the body started.
no subject
no subject
If it can make a body crave what it should fight.
Still, this raises many questions indeed
And promises answers will come with no great speed.
no subject
The answers to most of the questions I have are coming a bit too slow for my liking, unfortunately. We just have to be patient.
no subject
When each day means more losses on both sides.
no subject
no subject
But she who hesitates is lost.
In light of both of these rules
We must be quick, without being fools.