Wonderful Worlds Mods (
wonderful_mods) wrote in
wonderful_logs2013-03-25 05:57 pm
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WEEK 5, DAY 1: MISSION
Mission: Get with the Times.
Time Limit: Short
Noise Plane: Solo
Wall Instructions: Key walls around the Times Square. Keywalls must be cleared by presence of a pact, or by fighting noise.
Wall Rewards: Blown Kiss
Reaped Rewards: Frantic
Mission Rewards: Rare Metal
[It looks like things are back to normal, but that seems to only raise as many questions as it solves. What happened to Tatsumi Port? Why did the phones all go dead like that? And why did nobody see the GM the entire last week...?
But it's no matter. It's the start of another week of the Reaper's Game - and the mission seems the same as ever for Day 1. Now just to figure out where the mission is pointing to.]
Time Limit: Short
Noise Plane: Solo
Wall Instructions: Key walls around the Times Square. Keywalls must be cleared by presence of a pact, or by fighting noise.
Wall Rewards: Blown Kiss
Reaped Rewards: Frantic
Mission Rewards: Rare Metal
[It looks like things are back to normal, but that seems to only raise as many questions as it solves. What happened to Tatsumi Port? Why did the phones all go dead like that? And why did nobody see the GM the entire last week...?
But it's no matter. It's the start of another week of the Reaper's Game - and the mission seems the same as ever for Day 1. Now just to figure out where the mission is pointing to.]
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And hey, he was half of a high school aged superhero. He's not judging anyone by their age, that's for sure.]
It's no different than things were when I was alive.
[...even that whole "and then the world almost ended" thing that they had going last week wasn't different. That happened with depressing regularity back home.]
Getting a chance to go back is worth fighting for.
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Going back isn't quite as easy as they made it out to be. It's why people from a month ago, people from when the game started, are still here. There's quite the mystery surrounding that; everyone's coming up with their own theories, but tragically, there's nothing sturdy to stand on.
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Perhaps it's for the best that I'm here, then. Gives me a chance to see if I can't get to the bottom of this affair.
[Not that he knows how he's going to do that. But he will try.]
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Rest assured that you won't be the only one. Even several of the reapers are looking into the matter and frankly, we need all the help we can get.
...Unfortunately, we have to play their game all the while, lest anyone wishes to face consequences.
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What sort of consequences?
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We aren't just fighting for the chance to come back to life or to discover the truth of this Game; we're fighting for our very existences.
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The only trick is in finding out where those who would destroy us all's weaknesses lie, and then acting upon them.
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Wherever they are, they're hidden quite well. It will be far from an easy task, but again, it's a bit more tolerable due to others searching as well. There aren't any guarantees, but if everything had that much certainty, they wouldn't have as much value.
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...Though on that note, I believe I should let you continue with the mission; I've held you long enough already.
(She extended a hand towards the man, presenting the Frantic pin before him. Technically, she had been doing her job as reaper the entire time; it was just veiled behind conversation.)
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Thanks,...I don't believe I caught your name?
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Kreutzer. It's a pleasure.
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[He'll smile and nod.]
I'm Professor Martin Stein. I do wish we could have met under less trying circumstances.
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That we will. It'll be difficult, but...well, I've faced worse.